# mload command

The mload command loads the assembled
object code into the virtual memory address defined in the routine.

**For Windows:** Not Supported

## Syntax

```
 mload file.reference itemlist* {(options)}
```

## Parameter(s)

| options | n | Returns the item checksum data without actually loading the item. |
| --- | --- | --- |
| v | Verifies mismatches and errors only. | |

## Example(s)

Command:

```

 mload user_modes
```

 After entering the previous command, you will see the following prompt where you can specify
 where to load the assembled object code into the virtual memory address defined in the
 routine:

```

 to abs file (
```

## See also

- [ABS](https://d3codex.com/definitions/abs/)
- [abs.fid command](https://d3codex.com/tcl/abs-fid-command/)
- [create-abs command](https://d3codex.com/tcl/create-abs-command/)
- [mlist command](https://d3codex.com/tcl/mlist-command/)
- [mverify command](https://d3codex.com/tcl/mverify-command/)
- [verify-system command](https://d3codex.com/tcl/verify-system-command/)

---
Source: https://d3codex.com/tcl/mload-command/ - part of the D3Codex reference.
