# ri command

The ri command resets either the entire
Proc input buffer, or all of the locations following a specified location,
and resets both input buffers to null.

## Syntax

```
ri{start.parameter}
```

## Parameter(s)

| start.parameter | Indicates the starting position to reset. All parameters following the specified parameter and the entire secondary input buffer are cleared. |
| --- | --- |

## Example(s)

Clears both input buffers.

```
ri
```
Clears only the secondary input buffer.

```
ss
ri
sp
```

## See also

- [go command](https://d3codex.com/proc/go-command/)
- [PROC buffers](https://d3codex.com/proc/proc-buffers/)
- [PROC buffers](https://d3codex.com/proc/proc-buffers/)
- [PROC processor](https://d3codex.com/proc/proc-processor/)
- [ro command](https://d3codex.com/proc/ro-command/)
- [PROC buffers](https://d3codex.com/proc/proc-buffers/)
- [PROC buffers](https://d3codex.com/proc/proc-buffers/)
- [sp command](https://d3codex.com/proc/sp-command/)
- [ss command](https://d3codex.com/proc/ss-command/)
- [u6193 user exit](https://d3codex.com/pickbasic-flashbasic/u6193-user-exit/)
- [ua1a2 user exit](https://d3codex.com/proc/ua1a2-user-exit/)

---
Source: https://d3codex.com/proc/ri-command/ - part of the D3Codex reference.
