# screen.init utility

The screen.init utility initializes
the screen common workspace. This call should be done prior to any
other call the screen subroutines.

## Syntax

```
call "dm,bp, screen.init"
```

## See also

- [BASIC screen utilities](https://d3codex.com/pickbasic-flashbasic/basic-screen-utilities/)
- [screen.display utility](https://d3codex.com/pickbasic-flashbasic/screen-display-utility/)
- [screen.erase utility](https://d3codex.com/pickbasic-flashbasic/screen-erase-utility/)
- [screen.input utility](https://d3codex.com/pickbasic-flashbasic/screen-input-utility/)

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Source: https://d3codex.com/pickbasic-flashbasic/screen-init-utility/ - part of the D3Codex reference.
