# screen.erase utility

The screen.erase utility erases a formatted
screen.

## Syntax

```
call "dm,bp, screen.erase"
```

## Input

The variables below in the common
variables defined in the include dm,bp,includes screen.inc must be
set:

| screen.x | Coordinates of upper-left corner. |
| --- | --- |
| screen.y | Coordinates of upper-left corner. |
| screen.maxsize | Last line used on the screen. This variable was set automatically by a call to screen.display or screen.input. |

## See also

- [BASIC screen utilities](https://d3codex.com/pickbasic-flashbasic/basic-screen-utilities/)
- [screen.display utility](https://d3codex.com/pickbasic-flashbasic/screen-display-utility/)
- [screen.init utility](https://d3codex.com/pickbasic-flashbasic/screen-init-utility/)
- [screen.input utility](https://d3codex.com/pickbasic-flashbasic/screen-input-utility/)

---
Source: https://d3codex.com/pickbasic-flashbasic/screen-erase-utility/ - part of the D3Codex reference.
