# rqm statement

The rqm statement suspends processing
for a specific number of seconds, or until a specific time.

## Syntax

```
rqm {num.exp}
rqm {"time.exp"}
```

## Parameter(s)

| num.exp | Time to sleep in seconds. |
| --- | --- |
| time.exp | Time to sleep in military time format (hh:mm:ss). |

## Description

If no argument is indicated,
the process sleeps for one second. rqm and sleep are identical.

## See also

- [sleep statement](https://d3codex.com/pickbasic-flashbasic/sleep-statement/)

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Source: https://d3codex.com/pickbasic-flashbasic/rqm-statement/ - part of the D3Codex reference.
