# " Reserved Character

The " reserved character marks the beginning
or ending of a literal string in FlashBASIC or BASIC.

## Syntax

```
[\|’|"]string[\|’|"]
```

## Description

Generally, it does not matter
which types of quotation marks are used on literals (strings). But
some statements, such as heading and footing, impose certain restrictions on their use.

If a literal string
is to contain a single quotation marks, it must be enclosed within `"` or `\`.

## Example(s)

In this example, single quotation
marks are used to determine if the contents of `answer` contains the literal string, `quit`.

```
if answer = ’quit’ then stop
```
This example illustrates the use of two types of quotation
marks, which are enforced by the heading statement.

```
heading "’lc’Rocket’l’"
```
AQL sentences enforce the rule that the heading string must be enclosed in double quotation marks. heading options must be enclosed in single quotation marks. The whole string
is passed as a literal by enclosing it in \.

```
execute \list entity heading "’lc’entity’l’"\
```

## See also

- [[] reserved characters](https://d3codex.com/pickbasic-flashbasic/brackets-reserved-characters/)

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Source: https://d3codex.com/pickbasic-flashbasic/quotes-reserved-character/ - part of the D3Codex reference.
