# else clause

The else clause is the inline clause
for the if statement to execute when it evaluates
to false.

## Syntax

```
logical.exp else statement.block
```

## Parameter(s)

| logical.exp | Expression to be tested. If it evaluates to nonzero, it is considered true. If it evaluates to 0, it is false. |
| --- | --- |
| else statement.block | Executes the specified statements if the logical expression evaluates to 0. |

## See also

- [Boolean evaluation](https://d3codex.com/pickbasic-flashbasic/boolean-evaluation/)
- [if statement](https://d3codex.com/pickbasic-flashbasic/if-statement/)
- [Logical expressions](https://d3codex.com/pickbasic-flashbasic/logical-expressions/)
- [onerr clause](https://d3codex.com/pickbasic-flashbasic/onerr-clause/)
- [statement blocks](https://d3codex.com/pickbasic-flashbasic/statement-blocks/)
- [Statements and functions](https://d3codex.com/pickbasic-flashbasic/statements-and-functions/)
- [then clause](https://d3codex.com/pickbasic-flashbasic/then-clause/)
- [then/else statement blocks](https://d3codex.com/pickbasic-flashbasic/then-else-statement-blocks/)
- [writet statement](https://d3codex.com/pickbasic-flashbasic/writet-statement/)

---
Source: https://d3codex.com/pickbasic-flashbasic/else-clause/ - part of the D3Codex reference.
