# e command

The e command indicates the number of instructions to execute
prior to returning to the BASIC/FlashBASIC debugger.

## Syntax

```
e{number.lines}
```
The e command, followed by pressing
ENTER, disables the previous iteration counter setting and executes
continuously.

## Example(s)

Sets the execution counter.

```
*e10
```
Resumes program execution. This invokes the debugger after
executing 10 lines.

```
*g
```
Sets *continuous* execution.

```
*e
```
Resumes program execution, cancels any previous e commands, and makes the program run without execution
interruption. The g command *must* follow
the e command to resume the program.

```
*g
```

---
Source: https://d3codex.com/flashbasicdebugger/e-command/ - part of the D3Codex reference.
