# o command (Editor processor)

The o command sets object assembly mode in the Editor.

## Syntax

```
 o
```

 Note:
 This mode is intended for looking at virtual assembly code only and is not
 officially supported for the general user pool. If this command is entered by
 accident, then the mode can be disabled by:

```

 o
 s
```

---
Source: https://d3codex.com/editor/o-command-editor-processor/ - part of the D3Codex reference.
