# Full restore

A full restore is the opposite of a full save or file-save.
A full restore is the process of reloading the entire file system
from either a file-save tape or from the original sys-gen media provided
with your system.

The full restore is usually performed from the options
prompt, where the choices are typically:

| a | ABS load |
| --- | --- |
| f | full restore |
| x | coldstart |
Warning: When performing a full restore from
a good file-save, it is not necessary to reload the D3 data file from
the original sys-gen media. The file-save tape contains the files
needed and provided by D3, unless they were deliberately not saved
on the file-save.

## See also

- [account-restore command](https://d3codex.com/tcl/account-restore-command/)
- [account-save command](https://d3codex.com/tcl/account-save-command/)
- [file-save command](https://d3codex.com/tcl/file-save-command/)
- [Full restore](https://d3codex.com/definitions/full-restore/)
- [Modulo](https://d3codex.com/definitions/modulo-glossary/)
- [Full restore](https://d3codex.com/definitions/full-restore/)
- [restore-accounts command](https://d3codex.com/tcl/restore-accounts-command/)
- [restore-errors file](https://d3codex.com/systemfiles/restore-errors-file/)
- [save command](https://d3codex.com/tcl/save-command/)
- [sel-restore command](https://d3codex.com/tcl/sel-restore-command/)
- [t-dump command](https://d3codex.com/tcl/t-dump-command/)
- [t-load command](https://d3codex.com/tcl/t-load-command/)
- [y (update stamping) processing code](https://d3codex.com/processingcodes/y-update-stamping-processing-code/)

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Source: https://d3codex.com/definitions/full-restore/ - part of the D3Codex reference.
